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Let’s Build a Multiplayer Phaser Game With TypeScript, Socket.IO, and Phaser


Free Download Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser by Oscar Lodriguez
English | December 6, 2018 | ISBN: 1484242483 | 164 pages | MOBI | 1.01 Mb
Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and fire lasers.


Let’s Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends.
What You’ll Learn
Discover the ins and outs of Socket.IO for real-time web communicationUse TypeScript to allow your project to be typed and self-documentingSee how gaming mechanics work to make a game entertainingGet a deeper understanding of how to structure your working directory and your codeScale what you have created
Who This Book Is For
Developers who want to know how to create and structure a complex online game

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